First port town, but not the last
This is part of the Dark Knight Quest:
Mining system @ 50% complete!
Mining system @ 50% complete! #crescenthollow #animation #rpg #arpg #unity3d #steampunk #16bit #indiegame #indiedev #retrogaming #retrostyle #gaming #pixelart #fantasy #adventure #epic #madewithunity pic.twitter.com/wKzsJc1OU9
— Crescent Hollow (@crescent_hollow) April 6, 2018
Animations are almost finished for the Cave critter and Flying Demon Serpent.
Minimap system now in game, and can be purchased for each area of the world map at the engineer.
We wanted to let everyone know that the next Alpha 1.0.5 is underway, and will feature plenty of new content, bug fixes, and polish. We have some amazing art coming in, as well as general polish for older sprites. Fixing up any ugly terrain, NPC’s, or enemies have been top priority before adding tons of new content.
Have no fear the next update will expand the world even further, the quest lines even further (all classes), and harvesting trees, ore, and grass will be finalized as well. Going forward after 1.0.5 we enter the era of harvesting & crafting being set in stone all across the game world of Anthropia. After that we will introduce the Druid and Dark Knight intro stories (both classes are currently playable, but not in the Alpha yet), by 1.0.6 or 1.0.7...more