Category NEWS

News about 1.0.5 and beyond!

Hello,

We wanted to let everyone know that the next Alpha 1.0.5 is underway, and will feature plenty of new content, bug fixes, and polish. We have some amazing art coming in, as well as general polish for older sprites. Fixing up any ugly terrain, NPC’s, or enemies have been top priority before adding tons of new content.

Have no fear the next update will expand the world even further, the quest lines even further (all classes), and harvesting trees, ore, and grass will be finalized as well. Going forward after 1.0.5 we enter the era of harvesting & crafting being set in stone all across the game world of Anthropia. After that we will introduce the Druid and Dark Knight intro stories (both classes are currently playable, but not in the Alpha yet), by 1.0.6 or 1.0.7...

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Alpha 1.0.4

 
ALPHA 1.0.4:
• Armor system now live, to test it we tied it into the Halloween event
• Halloween event system now in place, from now on every year, the game runs a Halloween event from Oct 1st – Nov 11th. The environment changes, Halloween quests, and Halloween items such as masks become available (no quests just yet)
• To test the Halloween masks and armor system, you simply need to kill a werewolf, skeleton, or a pumpkinhead enemy, then it will appear in your armor tab of your inventory (Keep in mind these are nighttime enemies)
• Grassland Encounter now has improved background layers
• Sky Town Cloud City: More NPC’s with dialogue
• Starter towns for each class now act as a safe zone and will give you +8 S...
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Notice about Kickstarter

Big Thank you to all who supported us

We would like to take the time to say that when we started this Kickstarter, the truth is we didn’t have the required twitter followers and newsletter subscribers we originally intended. However we decided to launch the Kickstarter despite all odds, and in conclusion, we appreciate those of you who have backed this project. Have no fear, this game WILL be launched in April 2018. Again, thank you for your support on this site, our site, in emails, and in general…

THANK YOU!

We will see you on the other side 😉

Tony & Maritza

PS: Please sign up for the newsletter, it’s super important to us: http://crescenthollowgame.com/newsletter/

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Alpha 1.0.3

[1.0.3]

• Airship pirate class: boss fight now available
• Artifacts system now in place, you can find out more by defeating the Airship pirate story boss
• Floating Isle 1 cave music added
• Treasure chest sprites changed
• Mac bug fix: Ninja class would freeze after attacking
• Default Enemy Hit Impact sound effect changed
• Blacksmith NPC sprite changed
• Bird flocks added to Sky Town: Cloud City
• Ninja Quest Stage 2 upgraded

https://gamejolt.com/games/crescenthollow/287325

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Update Alpha 1.0.2

Changes:

[1.0.2]

– Airship Pirate Class Fixes for dagger placement and attack effects
– Floating Isle 1 blue cave 2 added/expanded, and prepped for something special! (You will need to get there to see it!)
– Sound Effects added for wolf and Dire Bear
– Forest 1b player spawn position moved to proper location
– Floating Isle blue cave 1: Collider fixes, cave door added
– Some items in Engineer have been disabled for now until they are fully scripted
– Cloud City improvements

This is a short summary of the update, there will be a few more changes and or fixes in this update.
The Alpha DEMO 1.0.2 will be released tonight, Thank you 😉

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