Category DevLOG

BETA 1.0.3b Released

Update BETA 1.0.3b

New features:

• Harvestable grass added (Drops things such as wheat grass and fiber grass for now, sickle is required to harvest grass)
• Overall AI now improved (Some enemies will dodge around while in combat, and roam throughout a map while not in combat)

Bug Fixes/Improvements:

• Night time would not change over to morning while in the over world map, now it does as intended
• Some previously existing maps are now larger
• New resolution in options menu: 1366 x 768 (Good for older laptops)

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Update BETA 1.0.3

Update BETA 1.0.3

♦ Now on Linux and Mac
• Brand new main map system (Main map looks nicer & now shows your current location)
• All harvesting tool animations will be running properly for all 4 characters now
• More random combat encounters in many biomes across the Overworld map (The world just got more dangerous!)

• Audio mastering on volume levels for all songs/sfx (no more loud sfx or music)
• 3 new achievements
• Added the ability to sleep at Druids home and Dark Knights throne room
• Fix: Alchemy crafting table GUI fixes
• Fix: Ninja boss fight mechanics have been upgraded/fixed
• Fix: Druid questline stage 4 fix

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Update BETA 1.0.2


Latest Version: BETA 1.0.2

• Command scroll system now has visual and audio effects when commanding an enemy

• Mini-maps can now be purchased from the engineer(a minimap will now show if you bought it)

• The goggles of revealing are now purchasable from the engineer

• Mineable ores can now be found throughout various holes and caves in the world

• Fix: Overworld Sky Map transparency issues fixed

https://store.steampowered.com/app/873050/Crescent_Hollow/

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Update BETA 1.0.1

Update BETA 1.0.1:

• 4 new achievements added
• Painted Valley Mountains added
• Port town music added
• Fix: Port town 2 map transitions fixed
• Fix: Black slimes now have a 75% chance to drop 1x black slime
• Fix: Crab Trees now have a 75% chance to drop 1x wood
• Fix: Druid melee attack should now function properly
• Change: Cloud City is now known as Cloudville

https://store.steampowered.com/app/873050/Crescent_Hollow/

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Crescent Hollow ALPHA 1.0.8

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[1.0.8]

• Shop : Powers for all 4 characters can be unlocked (6 for Ninja, 4 for everyone else, more powers coming with updates)
• Build Mode BETA: Go to grasslands plot east from Dark Knight starter,and south of Druid starter to test the build mode
• Dark Knight quest line (Chapter 1) goes to stage 5 now
• GUI additions: Game now senses whether you have a controller or not and displays proper controller buttons on screen or keyboard keys for power slots, and powers menu
• Dark Knight Guard party unit added for the Dark Knight player class
• Wolf added for the Druid starter/intro story
• Traveling Merchant added to Druid and Dark Knight starters
• Command scroll system now in place
• Fix: The overworld map encounter system spawns less nighttime enemies and less ...

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Working hard on Early Access Beta

We wanted to give a quick update that everything is going along and we are working out GUI/Controller kinks, as well as powers and story-line continuations. Just a bump in the road but hopefully the game will be released next week 😉

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ALPHA 1.0.7

[1.0.7]

• Shop : Blacksmith weapon purchase fixes (all classes)
• Stat system upgrade: Exp to next level now displays
• Stat system upgrade: Melee Attack Damage now displays
• Fixes to the launcher

DOWNLOAD ALPHA 1.0.7

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Devlog Alpha 1.0.3 – 1.0.6

Changes:

[1.0.6]

• Map transition fixes
• Save system back end fixes Part 2
• Fixes to the shop system
• Dark Knight Power fixes
• Quest system fixes
• Encounter map fixes

[1.0.5]

• All 4 classes now playable, as well as intro stories (Still need finished to get to Chapter 2)
• Minimap system now in place
• Harvesting system now in place (Herbs only, ores and tress coming in Alpha 1.0.6)
• Heavy re-coding of save system back end (Part 1)
• New enemies that are tied into character intro story quests
• More treasure chests added to default maps
• 4 new biomes around the world map
• Druid and Dark Knight weapons are set in place for Alpha 1.0.6

[1.0.4]

• Armor system now live, to test it we tied it into the Halloween event
• Halloween event system now in place, f...

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ALPHA 1.0.5 Released

[ALPHA 1.0.5]

• All 4 classes now playable, as well as intro stories (Druid story is still in dev)
• Minimap system now in place
• Harvesting system now in place (Herbs only, ores and trees coming in Alpha 1.0.6)
• Heavy recoding of save system back end (Part 1)
• New enemies that are tied into character intro story quests
• More treasure chests added to default maps
• 4 new biomes around the world map
• Druid and Dark Knight weapons are set in place for Alpha 1.0.6

DOWNLOAD

http://crescenthollowgame.com/

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